Stuart Kent

still alive

early access

not the more accomplished one

says trans rights

codes on github designs on behance contacts on email


I'm looking for UI design, front end development, graphic design, web, marketing or related roles and projects. I'm interested in casual and short-term roles but I'm always open to discussing to see how I can help!

I've been fortunate to have gained a wide range of experiences across different fields. While my primary experience has been in web, UI and marketing. I've also done work in 3D, video, animation, and the Unity game engine.

Work Experience

Bitlab NZ

June 2018 - Ongoing

Providing occasional design, web support on a contractual basis, Bitlab has given me the opportunity to work on varied areas such as web work for a private mental health initiative, a customer in the broadcasting industry and assisting with business development.

Yoobee school of design, short course tutor

January 2018 - June 2018

This position gave me the opportunity to run a three day introduction to game development in Unity for school aged children; we used Magicavoxel to create simple 3D characters, and did some basic Scripting from a course in the days prior.

I also provided one-on-one tutoring, covering Squarespace and Photoshop.

Enatel ltd, front end developer

February 2016 - August 2017

Joining Enatel was an interesting challenge, taking over a large scale Angular 1.6 project, I worked with the other software developers and members of management to prioritize, design and implement screens for hardware control systems. The unique challenges of working with an embedded device, and with a small company provided a large amount of freedom in choosing how to tackle problems. 

My most proud achievement would be that of specifying a front end layout language for a C++ controlled LCD. My recommendation that we use a SVG like markup to reduce reinvention of the wheel helped reduce reliance for specification, and allowed quick specification and implementation.

Trimble navigation ltd, multimedia developer

January 2013 - February 2016

Balancing requirements for several projects at a time. I grew my design and development skills for projects in technology from presentations in Adobe Flash, to trade-show applications built in Unity and icons made in software from 3DS Max to Illustrator and Photoshop, to experimental tools I created using front end development tools.

I was the main designer and developer for a warehousing app and a product overview page. I also worked with Colorado based designers to develop a complex Time to Do More advertising campaign site. Other projects include an update to document management system, icon design & system exploration and the OmniSTAR website.

University of Canterbury Computer Science faculty, UI/UX Designer

Summer January 2012

This was a three-quarter time role, providing UI designs, branding, mockups and frontend style guides. The software we were working on, UCanAsk was made for gaining insight and feedback in real time during a lecture. This role was balanced while working full time at Dick Smith, and was an interesting introduction into software development using an agile methodology, built on a Spring Framework Java backend


B.Sc. Computer Science
- University Of Canterbury, Christchurch

Graduated December 2012

Web Design & Development, Human Computer Interaction, Advanced Databases, Networking & Optimisation, Embedded Systems, Computer Graphics, Project Management, Operating Systems,Software Engineering (1 & a half years of project time), Algorithms

I can program in a variety of languages (JS/C++/Java), design using a variety of tools and methodologies, and have been learning music creation and game creation software such as stagelight, construct 2 and Unity. I have a strong feeling for what makes a good product, and am always looking for ways to help improve the user experience.

Buzzwords for google


  • Web
  • Graphic
  • UI/UX
  • App
  • Advertising


  • Apps/Frontends
  • CMS/Javascript tooling
  • GIT

Technical Utilities

  • Linux
  • Windows
  • Virtualisation / containers
  • Minor database management

RDU Games With Stuart Segment (2018)

Games with Stuart – 18 September 2018

The games segment is BACK! This week, Matt doesn’t get Fortnite so Stuart does his best to unpack the appeal.

Games with Stuart – 9 July 2018

This week, Matt and Stuart discuss the zombie slaying/dancing game, Crypt of the NecroDancer.

Games with Stuart – 2 July 2018

This week, Matt and Stuart talk about the original Crash Bandicoot series in light of the remastered N-Sane Trilogy just being released to Xbox, PC and Nintendo Switch.

Games with Stuart – 25 June 2018

This week Matt and Stuart discuss shooting monsters as well as cutting them up with chainsaws. It’s the Doom franchise baby!

Games with Stuart – 18 June 2018

This week, Stuart and Matt discuss the modern classic and best selling PS2 game of all time, Grand Theft Auto: San Andreas

Games with Stuart – 11 June 2018

In our brand new video game segment, Matt and Stuart look at the open world racing/crashing game “Burnout Paradise” in light of its recent remaster.

Game Dev


UI Dev | Global Game Jam | 2018

Elemental Master

Scripting & Sound | Ludum Dare 37 | 2016


Art, Code & Sound | Ludum Dare 34 | 2015

Beneath the Surface

Art & Code | Ludum Dare 29 | 2014

Social Proof

While I may be a bird, the presence of a biological being lends credence that Stuart is a trustworthy and skilled individual or at least is ok at selecting stock imagery

Photographer Credit
unsplash-logo Bogdan Glisik

Planned Release